- Sep 25, 2014
-
-
David Baker authored
-
Erik Johnston authored
-
Emmanuel ROHEE authored
-
David Baker authored
-
Erik Johnston authored
-
Erik Johnston authored
-
David Baker authored
Add stun server fallback and I-told-you-so message if we get no TURN server and the connection fails.
-
Emmanuel ROHEE authored
Fixed SYWEB-36: use getUserDisplayName for disambiguating display name in member list and message sender name. This method is robust when disambiguation is no more required
-
Emmanuel ROHEE authored
Displayname are then disambiguate where it is necessary
-
David Baker authored
match the normal response. Don't break if the turn_uris option isn't present.
-
- Sep 24, 2014
-
-
David Baker authored
-
Erik Johnston authored
-
Emmanuel ROHEE authored
-
David Baker authored
endpoint appropriately.
-
Erik Johnston authored
-
Erik Johnston authored
-
David Baker authored
Hopefully implement turn in the web client (probably wrong for Firefox because Firefox is a special snowflake)
-
David Baker authored
-
David Baker authored
-
Emmanuel ROHEE authored
-
David Baker authored
coturn.
-
Emmanuel ROHEE authored
SYWEB-27: Public rooms with 2 users must not considered as 1:1 chat room and so, they must no be renamed
-
Emmanuel ROHEE authored
-
Emmanuel ROHEE authored
Added hasOwnProperty tests when required to be robust to random properties added to he Object prototype
-
Emmanuel ROHEE authored
Continue to use presence data as fallback solution which is required when users do not join the room yet. Created eventHandlerService.getUserDisplayName() as a single point to compute display name.
-
Matthew Hodgson authored
-
Matthew Hodgson authored
-
- Sep 23, 2014
-
-
Matthew Hodgson authored
on safari at least keypress's event.which returns ASCII rather than keycodes, so 38 & 40 was swallowing ( and & rather than up-arrow and down-arrow(!)
-
Matthew Hodgson authored
-
Matthew Hodgson authored
-
Matthew Hodgson authored
-
Matthew Hodgson authored
-
Paul "LeoNerd" Evans authored
-
Matthew Hodgson authored
use all new /rooms/<room id>/state to actually gather the state for rooms whenever join them. a bit ugly, as we don't currently have a nice place to gather housekeeping after joining a room, so horrible code duplication...
-
David Baker authored
-
Matthew Hodgson authored
patch over another scenario whe we leak room IDs. i have *zero* idea why or where the webclient is overriding message.membership to be "join" though, when it comes down the events pipe as "invite" (which was causing this failure mode)
-
Matthew Hodgson authored
-
David Baker authored
Add support for TURN servers as per the TURN REST API (http://tools.ietf.org/html/draft-uberti-behave-turn-rest-00)
-
Kegan Dougal authored
Swapped ng-keydown to a directive, which does the same thing (check if up/down arrow then call history.goUp/goDown). This has *dramatically* improved performance when typing in rooms which have lots (>100) of messages loaded.
-
Emmanuel ROHEE authored
-